Dang, that’s a lot of roleplaying games! Bully for me, eh? Ten thousand! Wow! Wait for it… OK, it was ten thousand copies of the Creative Commons licensed Dungeon Squad, translated into Spanish and printed in a newspaper in Mexicali,
The good folks at Canon Puncture just posted their interview with Jason, and the discussion includes talk about our upcoming game Fiasco. Give it a listen and let us know what you think!
Man, Steve tore through the manuscript and really punched it up, based on a year of play. And I got pages of great notes from people who have played and found the book confusing in spots, or hard to parse,
Greg Costikyan reviews Grey Ranks over at Play This Thing: This is a setting, and a game, of potentially harrowing emotional impact — not only because of its setting, but also because of its portrayal of raw youth responding to
Me, Clinton, Shane, and Remi playtested Carolina Death Crawl today and it went … OK. I learned a lot about how the game works and what it’s weaknesses are currently, which is great. Of course these guys always bring it,
“The pocosin is inhabited almost exclusively by run away negroes, bears, wild cats, & wild cattle. Great numbers of cypress trees, tall straight and lofty, in many of the swamps and low grounds; besides multitudes of singular excrescences, named cypress
I’m working on the assumption that cards will be printed 18-up, so I have 54 to work with. There are 39 action cards and 10 character cards, which leaves me with five. The plan is to have these include directions
I made myself a set on index cards and handling them made me realize they need to be oriented vertically, like playing cards. I think I’ll differentiate them from the character cards by making the latter horizontal. Just playing around