I’m thinking about Medical Hospital again, specifically how to structure the sessions to milk as much fun out of the game as possible. I spent some time looking at how soap operas are organized and see some promise there. The
Well, not really upgraded per se, because the original English version is lovely and functional, but sleekified, engineered to fit on a bunch of double-sided handouts. Here’s my version. I edited judiciously. Let me know what you think! I’ll be
Jason just finished an interview with MJ Harnish at Gaming Brouhaha. check it out if you’re interested in hearing about his design process or the status of upcoming projects!
Colin Creitz writes about his Fiasco playtest. Fun stuff. Best quote: “This is a machine for tragedy.” Yes, yes it is.
From BPG’s friend Selene Tan. She plays a variant that actually sounds like more fun than the original!