The Roach Returns is getting the glossy perfect bound treatment but it’s slow going due to the weird pulp/flip-it-over format. People have asked and we want to get this out there.

Patrick’s got the Business Solutions draft (revision #60 if you are counting) for some initial kicking around. I can’t wait to see what he comes up with in terms of layout and graphic design. It’s out with playtesters and I’m waiting for some feedback before I get too crazy with revisions. It feels close to done, though. I really like it and want to play it some more!

Night Witches hasn’t moved in a week or so – I’ve been playing around instead of designing. And reading Dancing With Death. I’m not sure what will happen with this one once the game is playable. It’s insanely narrow in scope. It’s so narrow I think it represents a stylistic end point for that avenue of inquiry. I’m thinking about how nice it would be to do something open-ended. I’ve got a really interesting idea in that direction that I am mulling over.

BPG Updates
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3 thoughts on “BPG Updates

  • February 20, 2008 at 4:04 pm

    Nice wallpaper! I almost think that should be the cover, if you print over the title in gloss so it stands out.

    I’m excited to see a game that’s too narrow for you, Jason. On my end, I think “108 Bravos” is going to be my narrowest game yet – fixed protagonists + fixed goals to be accomplished – but it’s balanced out by there being dozens of protagonists and 140 possible goals.

    Are the witches fixed? Are you using real people’s names? That was a touchy issue in Emily’s Iraq game, but WWII gives us a bit more distance.

  • February 20, 2008 at 4:17 pm

    Or embossed the title. Yeah, that’d be cool, and thanks. Maybe there will be multiple covers and I can be a rock star like Greg Stolze. As it stands there’s one actual person in play – Major Bershanskaya, commander of the regiment, and other “names” that may drop into the narrative, but the players create their own aviators.

  • February 22, 2008 at 1:26 pm

    I love the wallpaper. The cover you posted is great too. I look forward to seeing more as you develop the game.

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