I’m still chugging away at Fiasco, and it is getting sleeker and sleeker. Here’s an example of a play set – I like this form factor. Two double-sided pages; you use two for engineering the fiasco initially then flip them to get a handy “what do we do when?” reference and the two other bits you need mid-way through the game. I like this particular play set a lot – I think it front-loads some fun potential conflicts without being too focused.

I’m open to suggestions about how to present this information, although I think giving each 36-item list half a letter-sized page offers a nice amount of breathing room.

Fiasco: Boomtown
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