The third and final game of the con went better than the other two and was really kicking. I’m not entirely sure why, but I think it helped that all the players were very familiar with narrativist structures and played until the wheels fell off. After we finished we discussed the game, particularly the endgame, and came up with some really good ideas for improving it. I got excellent feedback from this and the not-so-hot session Saturday night as well. Good thing layout isn’t locked down!