Lamest, most to-the-point name ever. I’m open to suggestions.
I have not tried it yet but I suspect with the right people it will be very fun and functional. I estimate play time to be about an hour, maybe an hour and a quarter. It is highly constrained, both in situation and character. You make a few character and setting choices in a competitive way initially, and these serve as the most rudimentary flags to your fellow players. After that the creative bits come from elaborating on a ten-scene script. You create clues (offers, improvisers) that appear later to exculpate innocent villagers (reincorporation, improvisers). There are four fight scenes. I think it emulates the inspirational film quite well. You always beat the vampire in the end, but at what cost? Playtesting will tell, but I think I’m onto something fun.