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Fair Play and a Square Deal

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Month: June 2006

GR Situation Generators

Check ’em out – not quite ready for prime time, but close. Writing the romance-oriented vignette items was surprisingly difficult. I need to go read some trashy YA books.

Jason Morningstar June 30, 2006 Fair Play Read more

GR Mechanics, Take 309

After some conversations with Eric Provost, I continue to experiment with Grey Ranks structure and resolution mechanisms. This latest version is not fully cooked, but I think it is headed in the right direction. Comments in italics. Feedback very welcome.

Jason Morningstar June 28, 2006 Fair Play Read more

Lwow Eaglets Represent

So these bad-ass children actually locked horns with Ukrainians in 1919, but wow. Just, you know, wow. That’s a wonderfully evocative picture.

Jason Morningstar June 22, 2006 Fair Play Read more

Drowning and Falling Status Report

Drowning and Falling just got back from revised layout and it looks better than ever. One final edit and it’s off to the printer in time for Gen Con.

Jason Morningstar June 21, 2006 News Read more

Roach Demo

I’m working hard on the Roach demo, and there is some discussion here if you care to weigh in on the delicate art of the convention ten minute demonstration. I’ve made up some NPC cards to facilitate play. They look

Jason Morningstar June 21, 2006 Fair Play Read more

Coming Soon…

Jason Morningstar June 8, 2006 News Read more

Drowning and Falling Mockup

The Mad Irishman just sent an initial draft for review and it is fantastic. Check these snippets out: Table of contents Evil prayers Page with Dalton Sharp art I am drowning in delight at the way this is turning out.

Jason Morningstar June 8, 2006 Fair Play Read more

Grey Ranks – Refined

Work continues of Grey Ranks. I took Eric’s advice to heart and tied narration to mechanical effect – it is still a little wobbly, but I think I’m on the right track. Missions still need some about-ness – conflicts are

Jason Morningstar June 1, 2006 Fair Play Read more
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