I mentioned my first real game design, Baby Wars, the other day – and had to go back and scan the ancient pages. This is a copy of the original, made I think in ninth grade to preserve my towering genius for all time. If you play it let me know! I remember making some tough choices about weapons, and developing effective strategies to take advantage of dirty diapers and babies who could move fast. I think I used the map that came with melee, but any hexagons will do. I like the fact that I included rules for shooting infants with assault rifles.
Baby Wars!
Oh my God – I just remembered that I actually wrote a programmed solo adventure for Baby Wars in fifth or sixth grade. I wish I still had that. I think you could get mauled by dogs.
I can definitely see the Melee influence, especially in the tables.
Yes, I obviously went with what I knew. It’s a direct Melee rip-off!
Beautiful. I always wanted a game where I could pit a baby in a jolly jumper against a marine with an m-16.
Actually, when I saw the title of the game, I thought it was about yuppie couples competing in the reproduction game–with variables like number of kids, number of school activities, iq tests, early admittance to Harvard, etc. It might be too vicious for an RPG, though. We may not want to go there.