WINTERHORN is a live action game for 3-8 players about how governments degrade and destroy activist groups. By playing law enforcement and intelligence operatives working diligently to demoralize and derail, you’ll learn about the techniques used in the real world in pursuit of these goals. By playing WINTERHORN you’ll have a chance to reflect on weak points in your own activism, and think about ways to harden organizations you care about against government intrusion.
WINTERHORN as Workshop provides an alternate introduction, facilitation guidelines, and debrief for playing the game outside its traditional roleplaying context. The game's mechanics are simple enough to use in a classroom or less formal group setting, and this document outlines the necessary adjustments you need to make.
Please note that the role and program cards are not included, and are required to play the game. You can purchase the print or digital version of the cards from DrivethruRPG.com.
If you already have the deck of cards, you can find the rule sheet and handouts here.