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Fiasco

Fiasco is the award-winning story-telling game inspired by cinematic tales of small-time capers gone disastrously wrong. You’ll tell a story about ordinary people with powerful ambition and poor impulse control! Lives and reputations will be lost, painful wisdom will be gained, and if you are really lucky, you just might end up back where you started. You probably won’t be lucky.

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Star Crossed

Star Crossed is a two-player game about really, really wanting to, when you really, really can’t.

Playing Star Crossed will feel like being pulled in two directions at once–like when your head and heart are telling you two different things, or when what you want and what you believe in are impossible to reconcile. The game is simple, quick, and filled with delicious moments of excitement, tension, and occasional heartbreak.

Ghost Court

Ghost Court

Ghost Court is a ridiculous party game for 6 or more players about ghosts and the people who sue them. In a small claims court full of plaintiffs and defendants, testy judges, overworked clerks, and peace-keeping bailiffs—all of whom might be living or dead—you and your friends will see that spectral justice is done, one absurd case at a time!

The Skeletons

The Skeletons is a tabletop RPG that flips the script on the classic dungeon crawl— here you play not the intruders, but the guardians, cursed to spend all of eternity defending a tomb. As time passes, both the tomb and its guardians will change. Ferocious battles are fought and won, and the skeletons slowly remember who and what they once were. Melancholy, introspective and spanning epochs, The Skeletons is unlike anything you’ve ever played.

Night Witches

Night Witches is a tabletop role-playing game about women at war. As a member of the 588th Night Bomber Regiment, you’ll answer the call of your Motherland in her darkest hour. Can you do your duty and strike blow after blow against the Fascists? Can you overcome discrimination and outright sabotage and rise above your sexist comrades? Are there limits to patriotism—or endurance? Play Night Witches and find out!

Juggernaut

JUGGERNAUT is a live-action game about free will for 4-6 players and 1-2 hours that plays like a creepy Twilight Zone episode and requires almost no prep. Replay value is high and it is always weird and intense To play. you have invented a computer that can see the future.

And JUGGERNAUT is never wrong.

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The Warren

The Warren is a tabletop role-playing game for 3-5 players about intelligent rabbits trying to make the best of a world filled with hazards, predators and, worst of all, other rabbits. It is a game about survival and community.

This game takes inspiration from classic rabbit tales such as Watership Down, Fifteen Rabbits, and Peter Rabbit. It uses a heavily-modified version of the game mechanics from Vincent Baker’s Apocalypse World.

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Carolina Death Crawl

Carolina Death Crawl is a swampy Southern Gothic roleplaying card game for three or more players. At the height of the American Civil War, your characters have been abandoned deep behind Confederate lines. Can they fight their way through enemy territory and treacherous terrain back to safety? For all but one, the answer is “no!”, but the dark story you tell in trying will be memorable and thrilling. Fun and competitive, the game gives you all the history you need—you supply the desperation, depravity, and destruction.

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Durance

On a remote planet far from civilization, the worst criminal scum from a dozen star systems have been dumped, charged with building new lives under the watchful eye of Authority. Within a brutal hierarchy of savagery and servility, convicts and guards alike must make hard choices. Every colonist has their own code of conduct and their own aspirations—aspirations that invariably come at the expense of others. This dangerous new world is too small for everyone to succeed. In fact, it may well be too small for anyone to succeed. Only the shrewdest, the toughest and the luckiest will get a chance to find out. Will you be among them?

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Grey Ranks

Grey Ranks takes place during the Warsaw Uprising in the summer and autumn of 1944. In this award-winning game, you take the role of a Polish teen, a former Boy Scout or Girl Guide, vital adjuncts to the Home Army known as the Grey Ranks. The game forces you to balance the personal needs of your character – love, intimacy, and belonging – with those of a nation being torn to pieces from three directions.

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The Shab-al-Hiri Roach

A fast paced and hilarious game, The Shab-al-Hiri Roach requires no Game Master and can be played in a single evening. If you enjoy crazed one-upmanship, furious stake-setting, and chanting gutteral commands in Sumerian, The Roach would like to have a word with you.