Do you have a steady hand and a penchant for histrionic, scenery-chewing outbursts? Is your medical license a sham, and is the bandaged patient in 32-A really your twin sister? If so, I need some informal help testing out various
Information Design and Medical Hospital
Turns out Medical Hospital has a lot of moving parts. There’s a die mechanic that relies on three dice that are always visible on the table. There are 18 objects that can be bought and stolen during the game with
Dreamation Random Thoughts
Dreamation 2010 was frickin’ awesome. Cowboys With Big Hearts needs some GM advice and structure. I’m thinking: To “unlock” your Keepsake, at any time you have a flashback tying you to the orphans. Until then you can’t use it. Or
Paging Dr. Playtest
Here are two surgical procedures, a pyloric valve enlargement and a selective vagotomy. The instructions are on individual sheets, and both use the same chart sheet (you’ll need two of MH01). I’d love to have some people try them out
My Game-Master, My Gastroenterologist
Mark Leyner fans rejoice! I’ve decided to focus my efforts on the abdomen for Medical Hospital. Other cool sets of procedures will come later, but the abdomen is totally disgusting and offers a lot of variety. Here’s the list: CLASS
Medical Hospital Sheets
The procedures are the heart of Medical Hospital, and I want them to be easy to create. Playtest feedback indicated that the super detailed, Gray’s Anatomy style images added a level of confusion but not an equal helping of fun.
Quote of the Con
I have a lot to say, but I’m looking at my Medical Hospital playtest notes, so first a shout out to Marc Majcher: “I’m glad you’ve come here to dilute the pool of bastards” –Dr. Elena Markova, Indianapolis General Hospital
I’m Already Packed for Gen Con
…which is a little embarrassing, I guess. But I’m really looking forward to it. BPG is a primary sponsor of the Forge booth, the Roach Returns reprint is in and looks great, we’re going to the DJA awards ceremony, I’ve
Welcome to Medical Hospital
(comments welcome on this introduction. I want to communicate both an overview of the game’s milieu and intentions and a sense of adventure and fun. It’s essentially ad copy. Also – I am addicted to hyphens – this is a
Getting Crafty
I’ve been thinking about weird materials to incorporate into procedures, like string and twigs. I want to show people how to incorporate weird stuff into fun procedures, and I want to have a wide range of activities for people to