OK, I think I fixed it. Now each loss has a specific effect – less wishy-washy.
THINGS YOU HOLD DEAR
There are six things your character holds dear. Rank them from most important to least important as you see fit. In play you may be forced to cause harm to these if your character fails under pressure. It is important to note that the Things You Hold Dear will be crossed off in rigid sequence, based on the ranking you initially gave them. You don’t get to pick and choose which to eliminate.
The things your character holds dear are:
This includes the Resistance, the Home Army, and anything related to the larger struggle for a free Poland. Losing this might cause a character to shirk their duty, or perhaps not contribute to missions entirely. If you lose your country, your next vignette must seek hate or enmity.
This is principally your immediate family – mother, father, grandparents, brothers and sisters. Losing your family means black despair and grief.
This could also include your extended family – cousins, aunts and uncles, as well as neighbors, teachers, doctors, and all the people and places that make your home, home. Losing your family means the mechanical loss of a bonus die for missions in your neighborhood.
This includes your crew and, possibly, a dear friend who is not in the Grey Ranks for some reason. It certainly includes people your character has formed Friendship relationships with – those must be removed, along with the dice they gave.
This obviously includes your character’s physical and emotional health and well-being. Losing this means some terrible violence – physical, emotional, or spiritual – has been done, with effects that last the remainder of the game. It does not mean your character is killed, although they can and should be badly injured in some way. If you lose your self, your next vignette must seek hate or enmity.
This includes every aspect of your religious life – your parish priest, your local church, Warsaw cathedral, the local soup kitchen, as well as your personal relationship with the Lord. Losing this means a personal spiritual crisis of the first order. If you lose your faith, your next vignette must seek hate or enmity.
My First Love
Starting characters do not have a love relationship. If you lose this before acquiring a love relationship (at least a sweetheart), your character can never form an intimate connection – love relationships are out of the question. You simply cannot have a first love; you have been permanently traumatized. If your First Love is lost after you’ve acquired one, all bonus dice associated with the relationship are lost. Losing the person whose name is written next to My First Love is absolutely devastating, as it should be. You may never replace it with another, although you may love again.