What you are about to witness is real. The participants are not actors. They are the living people and ghosts who have already either filed suit or been served a summons to appear in municipal court. Both parties in the suit have agreed to dismiss their court cases and have their disputes settled here, in our forum: Ghost Court.
Ghost Court is a ridiculous party game for 6 or more players about ghosts and the people who sue them.
In a small claims court full of plaintiffs and defendants, testy judges, overworked clerks, and peace-keeping bailiffs—all of whom might be living or dead—you and your friends will see that spectral justice is done, one absurd case at a time.
Cases last a few minutes and are ridiculous. Will you be an over-the-top landlord, aggrieved at a scheduled haunting gone off the rails? Will you be a sad poltergeist who only wants to make a bad smell? In Ghost Court you might get to be both!
- A simple rulebook
- One-minute and three-minute timers so you can keep order in the court
- 4 tarot-sized role cards for the court staff
- 30 cases, with tarot-sized Defendant, Plaintiff, and Summary cards for each
Everything is contained in a sturdy, matte-coated two-piece box, and features gorgeous watercolor artwork by Eisner Award-nominated illustrator Richard Sala!
Examples of Play
Play during Ghost Court focuses on a few players at a time, as the judge and court officers hear testimony while the rest of the players take turns as plaintiffs and defendants arguing over the petty disputes between the living and the dead.
Here’s a video to better show you how Ghost Court works! This performance follows the example of play from the rules, Connell v Wicker from case #11. Imagine that each of these players has a card in hand and that there is an audience of others playing the courtroom. That’s Ghost Court!
Here’s another video from the live Twitch game played by the fine folks at the One Shot Podcast!