Thanks to our Kickstarter supporters, we are able to offer Fiasco on Roll20 for the first time ever! We think the cards work really well for online play! Read on for details about where to buy it and how to play the game on the Roll20 platform!
Watch us Play with Actual Play
Roll20 Support Links
If you haven’t used Roll20 before, we’ve collected some resources to help! Please start here, and then come back if your issue is Fiasco specific.
How to play Fiasco on Roll20
The following is our step-by-step documentation to setting up and playing Fiasco on Roll20. Skip to the end for the FAQ, and let us know if you still have questions.
- Log into your Roll20 account
- (Optional) Redeem your code from the Kickstarter
- Create a New Game and Add the Fiasco Module
- Enable the Compendium
- Move Virtual Tables
- Card Decks
Log into or Create a Roll20 account
Login or create your account at www.Roll20.net.
(Optional) Redeem your code from Kickstarter
If you were given the game as a gift, you may have a code that let’s you redeem your copy. Hover over Marketplace > Redeem a Code.
Create a new game and Add the Fiasco Module
Hover over Games > Create New Game.
On the right side- click on the Fiasco box.
When selected it’ll have a white check mark over it.
Name your Fiasco and click the ‘I’m ready, Create Game!‘ button.
Enable the Compendium
- Click on Settings > Game Settings.
- Pick Fiasco from the drop down list.
- Scroll all the way down and click Save Changes.
- You only need to do this step once for each separate campaign.
You can invite players from this page, by email address or link on the right.
Click on the pink Launch Game button to enter the game.
Move Virtual Tables
Roll20 uses a “virtual tabletop” as the background while you play. The Fiasco assets include several to choose from.
- You start on the 3 player example tabletop, but can choose a different one or upload your own.
- Zoom and scroll to find the right fit for your screen.
- Use the blue Page Toolbar button to switch between tabletops.
- Use the Players marker to move players between tabletops.
- People who you’ve promoted to have GM permissions won’t be moved to the tabletop you place the Players ribbon on, so they’ll need to navigate to that tabletop via the blue page toolbar button.
Here are a few things to note about the card decks as they appear in Roll20.
- The boxed edition Engine deck is split into three decks in Roll20 – Positive outcomes, Negative Outcomes, and the Aftermath deck.
- One playset deck and the Positive and Negative Outcome decks are displayed by default.
- Use the Collection tab on the right to manage decks.
- Make sure the playset you want to play is shown.
- Keep the Aftermath deck hidden during play.
- Remove Outcome cards according to your number of players (see the rules for the appropriate number for 3, 4, and 5 players).
- Experiment with the card decks before your game to see how to deal, play, discard, and shuffle cards.
In the Handouts tab you’ll find rules references, Roll20 support, some differences between playing Fiasco in person vs on Roll20, as well as the Scores, Kickers, and Name lists for each playset.
In Roll20 terms, the game rulebook is called the Compendium.
To access the rules inside of your Roll20 game, click on the Compendium tab (if you can’t see the Compendium tab inside the game, you need to enable it in the game settings page).
I don’t see the same screen as others!
If you have GM permissions, you may be on a different table than those with Player permissions. Use the blue Page Toolbar button to view a different tabletop.
Why is there a GM in this GMless game?
Roll20 assigns permissions based on GM and Player roles, so the player with GM permissions will need to show/hide card decks and change the tabletop you are using. The game itself is still GMless.
Other Questions and Feedback
Do you still have questions? Let us know!This is our first game on Roll20, so please let us know if you find bugs or things that need fixing!
You can send your questions and feedback to us using our Contact Us form.