Nine Space Games
Nine Space Games
hardcover book
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Nine Space Games is a collection of freeform games that share a universe and a set of rules. They are designed to be played however you like, and they play fast—each lasts no more than an hour. And they are designed to be fun, packing loads of drama and tough choices into that hour. Whether you play a deeply conflicted sentient weapon of mass destruction or a space pirate compelled to make poor choices, you will have a busy and exciting sixty minutes.
The games are for fixed numbers of participants (Most are for exactly four, a few are for three, and a few are for 5-6). No GM is needed, although one participant needs to lightly facilitate by organizing play and keeping track of time.
The book also includes a chapter on designing your own games in this format, with a worked example: The Race!
- Gripping, melodramatic scenarios about big feelings and hard choices!
- Ready to scale from tabletop to larp based on your own preference!
- A rich, interconnected world in the background, sometimes with recurring characters!
- Simple rules to support equally simple characters!
- Playable intelligent starships, at least one in each game! Most of them are very sad!
Did we mention that you can play an entire game, complete with blood, betrayal, and heartbreak, in an hour? You can! Nine of them, in fact. That’s a lot of hours!
Time: 1 hour
For: 3-6 Players
Ages: 14+
What's Included
What's Included
The Print edition, 183 page full-color hardback book including a section on how to make your own Space Games!
The PDF edition, including a full-color digital edition of the book plus a black-and-white printable handouts PDF for use in play.
Get the Digital Version
Get the Digital Version
Free Downloads and Press Kit
Free Downloads and Press Kit

Praise
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Nine Space Games is a pure concentrated distillation of everything wonderful about roleplaying with no cruft. Deeply complex relationships, ethical dilemmas, and a rich world that is easy to digest all elegantly fit in an hour or less. It's an excellent way to introduce the people in your life to roleplaying, with more than enough depth to satisfy the most experienced player.
—Natalie Pudim, Warrenguard, Sapphic Space Pirates -
Betray friends, negotiate with enemies, explode spaceships, and more in this series of games so short that even your busiest friend has no excuse not to play them. I've played games that lasted twenty times as long and packed less of a punch—these space games have the highest LARP-per-minute rate that you can think of.
— Aster Fialla -
These bite-sized games launch you into tense situations full of fraught dilemmas and sharp interpersonal conflict. They’re easy to facilitate and approachable to play, making them an excellent introduction to larp or freeform games. The included scenarios span a wide breadth of themes and tones, which means you can handpick a premise that your group of players will love.
— Randy Lubin, Story Synth, Diegetic Games -
A collection of games that play like a season of prestige television where every episode has the tension and payoff of a season finale. Built on a foundation of high stakes and minimal time commitment, these games have helped me introduce a small army of new players to larp. Each game offers effortless play that belies expert design.
— Jess Dieterle -
Oozing with drama, flexible for any situation or playstyle, quick, replayable, and just plain fun. My only complaint about Nine Space Games is that there's only nine of them.
— Sam Dunnewold, Bandaids & Bullet Holes, Dice Exploder
